Все записи unity

recently i was watching a youtuber play mario party against 3 other AI controlled characters and it got me thinking. when it comes to games like mario party (Or any other game where you have an AI controlled opponent like XCOM) how do developers even begin to design an AI opponent who isnt automatically faster than you in a mini game of speed, or doesnt automatically know the solution to a puzzle in a room before you do and still has to figure it out, or cant guess the correct solution to a quiz automatically, all while still making it feel like you could actually lose to the AI without it feeling overly unfair?

Whenever we design anything, we usually start from the goal and work our way backwards. Our goal for these AI players is absolutely not for them to try to win — that would actually be quite easy, as you say. If we wanted the AI to win, it would always …

Wait a minute…“indie” means you dont need a publisher, right? Wouldn’t that technically mean inhouse Nintendo games are indie? 🤔

«Indie» today primarily refers to budget size more than any relationship to a publisher. Many indie games get assistance from small publishers who provide independent studios with marketing, logistic, and funding support. A smaller-scoped game like Unr…

Data-Driven Decisions in Educational VR: The Impact of GameAnalytics on GRX Immersive Labs

We’ve had an awesome experience because it’s pretty seamless integrating the API. It’s very easy. We don’t need to worry about the calls or how to integrate properly. We just add the plugin. – Saurabh Saxena, Lead Developer at GRX Immersive Labs. GRX Immersive Labs, a renowned film and animation studio, has recently expanded its expertise into developing VR and video games. Their latest project, supported by Verizon, focuses on creating an educational experience that teaches students how to create music. Saurabh describes: In the app, students can move through a vibrant, interactive world, creating drum beats, playing the piano, and accessing a library of notes, all while learning about the cultural roots of music. They can complete an entire music production while exploring educational themes. It’s like Fortnite, but instead of battling, they’re engaging with music, creativity, and cultural…

Is NDA common in the game industry? Is there any consequence to me as a employee in my career to sign one of these?

NDAs are super common in the game industry. Most games have some kind of marketing/promotional schedule for when information is supposed to drop in order to build interest and excitement about the game’s release, leaking can sabotage those plans and hu…