What advice would you give someone who wanted to direct a AAA game someday? Is there even any sort of regular path for it?

To direct a game, you need a certain set of skills and one key requirement.You need a deep understanding of the game development process from start to finish. This covers the time from the initial pitch all the way to shipping the game and post-launch…

When switching jobs, do you go back and play all the games released by the studio you are joining?

I always play and think about the studio’s more popular games before I interview with that studio. If I know what game I’m interviewing for (e.g. a sequel to game X), then I try to focus on the franchise and the predecessor. This process usually involv…

What are the pro-cons of working on live service games as a dev versus working on a new release?

Live service games come with inherent constraints that limit the sort of things we can do. In exchange, they provide stability and sustainability because players who like the game will likely continue to like the game as we make more of it for them. As…