
It would not be weird at all. I would try to get your game in front of as many people as you can, get all the feedback you can, and do what you can to improve your game. Get your friends to play it, get your family to play it, get as many people as you can to play it. And then ask them about how they feel about it, what could be improved, how to make things better.

One of the bits of feedback I got for a game I built in my university days has stayed with me for my entire career - a friend of mine said "I was playing your game with my friends and it made me miss dinner." That really made me feel great - I made a game that was fun enough that they would rather play than eat (at that moment). That bit of feedback was a big part of how I knew I had found my career.
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