
I honestly don't know. There are very few people who have stuck with a single employer for their entire career and compensation still isn't super comfortable water cooler conversation. I can tell you that I have gotten the biggest bumps in both compensation and title by changing jobs - the amount I gained in salary from my last job to my current job would have taken nine years of raises to match.

I will point out that the most relevant factor to salary and compensation in our industry appears to be what studio you work for. I can tell you that my starting salary at my current studio was $180k. While I was searching last, one studio told me their maximum was $140k, another studio offered $172k, a third studio offered $175k, and I was even told by one recruiter that their starting pay for my experience and field was $225k.

Obviously the situation changes significantly over time - nowadays it is probably lower due to the increased number of devs looking for work and the relative rarity of job openings allows hiring managers to be more selective. That said, overall compensation is one of those things that really depends on the specific employer and how their pay structure works. Big studios and big publishers tend to pay better because they can. Smaller studios, of course, have smaller budgets and pay less.
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