How simple is it for a developer/publisher company to sell a game IP to another company?

It can be as simple or as complicated as they want it to be. Most of the time the IP is leased to somebody else within a limited capacity of some kind (e.g. for a certain duration, with certain restrictions, etc.) and then rights are returned to the ow…

How true is the saying “there is more permanent then a temporary solution” in the context of game developement?

Once, one of my coworkers printed out «temporary» hacks in our codebase and taped them to his body to be his Halloween costume. I have a t-shirt printed with the «temporary» hacks in the code base. The name «Grey Wardens» from Dragon Age was a temporar…