Say we’ve got a live service game, and we’re at the beginning of the current content cycle. The next batch of big character class changes aren’t expected for the next year or more, although smaller tuning passes and targeted reworks might occur in the mean time. Some of the class designers will be working on those smaller tasks, and possibly some are doing exploratory design for further future changes. What do the rest of the class designers work on?

They're either making new classes or they're working on the next expansion's new progression paths for the existing classes. If we have enough class designers, we're probably doing both.

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