How do you make a midboss or other semi-major enemies feel more threatening/imposing without actually making them much more difficult to fight?

Honestly, all you really need to do to make a mini boss or other “strong” enemy stand out is to give them a significant boost in health. Players tend to conflate how long an enemy survives with its relative strength. The longer the foe lives, the “toug…

How can gamers convince a company to remove Denuvo (or any other intrusive / remote server dependent protection) from an old (4 years old) game?

The greatest factor in whether this is possible is whether development is continuing on the game or not. If the game continues to receive new content updates over time even four years after release (e.g. Street Fighter V released in 2016 and has recent…