Let’s take a dive into the archive for your answer today.
[How do you come up with the core gameplay for a game?] (Spoiler: It’s in the verbs)
[What is the basic level of competence you need to reach before trying to work on a game with a team?] (Spoiler: Learn to use the engine)
[How can I get out of ‘blank page syndrome’ when designing levels?] (Spoiler: Think about the experience you want the player to have)
[When you want to test if a game idea has potential, what do you do? Where to begin?] (Spoiler: Prototype it)
I wish you luck. I welcome you asking additional questions if you need further guidance. If you want to ask more specific questions or have a discussion, our discord server is an excellent resource.
Got a burning question you want answered?