
Honestly, Collector's Editions have already been hiding in plain sight as the price hike that people have been dreading for years. All of the Collector's Edition extras are inexpensive to manufacture at scale, which is what makes them worthwhile to produce if they sell. The in-game extras like this armor or that hat or emote are not super expensive to produce and can be given to as many players as we like. Any expensive Collector's Edition isn't much of a risk at all - as long as we sell enough of them (and the number is actually fairly small), they usually make us significantly more than it costs to produce them. It's really hard to lose money on Collector's Edition sales.

Regarding marketing and the effectiveness thereof... that's a really difficult beast to predict. It's always difficult to tell whether marketing is cost-effective and there are so many different ways to advertise a product each with varying levels of success, each with many differing factors. I honestly don't feel like I have enough context to judge marketing properly, so I'll leave that to the experts in the field.
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