Is star citizen the end result you would get with any game if you give game developers unlimited time and money for their project?

Maybe not any game, but it is a pretty good example of what can happen without the kind of oversight that a publisher brings to the table. The Star Citizen development process sure seems like they’re going to keep on keeping on, at least until the mone…

IN the future, will we see more big sutdios opting for “3rd party engines” or are we still gonna be looking at using mostly internal ones?

Developing game engines is expensive. It takes a lot of engineers a lot of time to build an engine and the tools to create content and assets for that engine. For a smaller studio that survives from game project contract to game project contract, the t…

How closely related, if at all, are a player side character creator and the tools/pieces used by the developers and artists?

When it comes to developer tools, there are two major elements involved — the user interface that allows the user to interact with the data, and the functionality of what the tool does (e.g. generate a data set that will recreate a specific character l…

Top 10 Hyper-casual Game Ad Networks in 2022 (Guest Post)

Editors note: This article was written and published by Tenjin. You can find their original version here.  Let’s explore how the hyper-casual market has changed compared to 2021 Q3 and go through the top 10 ad networks and countries for 2022. This time we have partnered with our friends from GameAnalytics to bring you day 1 and…